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Training field mount and blade
Training field mount and blade












No "hitman", so I take the next best thing Obviously this game was made by socially-backward homophobes He will be a ruthless, conniving, two-bit, sonuvabitch conqueror. A refreshing take on that: he will not be a hero, he will not be a valiant defender of the faith. Right, we obviously start with creating a character. there will be hivemind choice and conequence later on

training field mount and blade

You can have even larger battles, up to around a 1000 I think, but that requires a shit ton of memory, and will probablly make the game crash anyway

training field mount and blade

Obviously, I've also increased the battle sizes, so now they're at 300. Also, I've had to tweak how morale works, because the game isn't designed towards the player having more that 70-80 soldiers with him, so I'd have to spend all my time on grinding bandits and buying food. The way I've done this, you still have to invest in those, but a lot less is required. That's because in the vanilla MB, if you want to have a large party with you, you have to invest all your level points into charisma and leadership. Most significantly, leadership and renown give more towards party size. I may give myself some goal, like conquering the HRE or sth, at which point I'll consider the game "done".

training field mount and blade

it probably will be abandoned at some point, and that's because you can't really "finish" MB. Each of the factions also gets a unique troop tree. They didn't implement the holy land, which is a bit of a letdown, but I guess the focus is on Europe, and not on the crusades. You get a completely new world map, with all the major factions from the high middle ages. M&B is still fun, and it's even more fun with a nifty little mod called Europe 1200














Training field mount and blade