

I know I could set it so people don't put on tattered clothing, but I'd rather they do that, than go around naked.

Finally had to forbid it before I had the time to smelt the stupid thing. Forced them to drop it, and yet another person picked it up. Another pawn proceeded to grab the old armor, thus setting off "tattered apparel" warning again. I had a set of armor go below 50% last night on a person, so I crafted a new set and had them swap out. Put the "dead man's clothing" in the washing machine, and a few minutes later, it pops out with that status removed. Maybe someone ought to create a washing machine mod. Dwarf Fortress is crazy-deep, but your Dwarves will happily use the loot from fending off an invasion.Īlso on the "WTF" list are neighbors who contact you and say, "Hey, I know you just set up and have one guy with a weak gun and another with a dull knife, but there's this bandit camp on the other side of the world we'd like you to go kill, and we'll give you a paltry reward for it!" But making it so that you can't really profit from your own production is really a kick-the-dog moment. It was bad enough that they nerfed dead men's clothes so that not only do your people hate wearing it (worse than they hate being nude!), merchants pay 10% of what it'd be worth otherwise. This is an excellent example of the devs micromanaging the game unreasonably. Particularly, the fact that you can't make a ton of money selling drugs/beer anymore. I have no idea how people succeed at this game just going with the defaults and no / few mods.Ī17 upped the difficulty substantially for those of us playing vanilla.
